Chess vs MMORPGs |
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Saturday, 15 October 2011 | ||||||||||||||||||||||||||||||||||||||||
Candidate master Peter Zhdanov's column at Pogonina.com Lately chess is experiencing competition mainly not from other board games, but from PC games, especially MMORPGs (massive multiplier role-playing games) like World of Warcraft, Lord of the Rings Online, Lineage, etc. As I like both the pastimes, today I will try to decide what is better: chess or MMORPGs? Competing and being a fighter. Most chess players hate losing. One always wants to offer rematch and prove to himself and everyone else he is capable of performing better. Similarly, after a terrible 1 vs 1, failing to beat a strong boss, or getting ganked by a group of foes, one feels like grinding his teeth, leveling up and kicking the enemies' butts. Result: draw Team Spirit. To be truly successful in MMORPGS, one has to cooperate with other players. Go raiding, share items and craft them for the members of your clan, fight shoulder to shoulder. Chess players rarely compete in team events, and one can become a World Chess Champion without being part of a large community. Of course, having a few assistants is beneficial, but it's not a must-do. Result: 1-0 in MMORPGs' favor Level of entertainment. At first glance it seems that venturing within the beautiful landscapes in 3D is more exciting that staring at a 2D chess board online. However, a lot depends on the person's taste. I've seen many chess players who get lots of adrenaline playing online blitz, while being indifferent towards PC games. Result: draw Finances. Chess is an evergreen game with rich traditions. Of course, it's hard to become a pro, but, given a certain determination and ability to work hard, pretty much anyone can find a way of making one's living doing something chess-related. In MMORPGS there is also a market where gold, items and characters are traded. In China alone thousands of people are living off farming in WOW. Nonetheless, chess is a more stable and attainable source of income. Result: 1-0 in chess' favor Searching for your significant other. According to the public perception, both chess players and online gamers are nerds. Also, in both industries girls are strongly underrepresented. Result: draw Opportunities for self-development. Online games teach us to manage our budget well, cooperate with other people, develop our ability to work hard and reflexes, etc. Nonetheless, numerous PhD dissertations and articles dedicated to the utility of chess will convince us that playing chess is more beneficial for self-development. Also, MMORPGs have a significant shortcoming: your character is usually getting stronger and stronger over time. Of course, if you don't intentionally equip second-rate gear/slot the wrong traits/etc. It is also important to progress faster than your competitors. Chess is more like real life: sometimes you will discover that today you are worse off than yesterday in absolute terms, not relative. Result: 1-0 in chess' favor So, my half-serious review ended in a 3.5-2.5 victory for chess. Naturally, if one chooses different criteria and asks someone else to express his opinion, the result could be the opposite. It's up to you to agree or not!
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Last Updated ( Saturday, 15 October 2011 ) |
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